Entries in campaign (5)

Thursday
Jun092011

The "Rogue" Campaign: Part One

Clients will talk a good game about wanting to be cutting-edge with their thinking, how they want their new campaign to be something that people will remember and be 'award winning' but when it comes right down to it, most clients are too risk-adverse in a depleted economy to push the envelope because of fear--

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Thursday
Mar032011

Fire Up Your Social @ Campaigns' End

Many people in my circles of advertising are concerned with the campaign at hand. What will be the ROI, how many people are following the campaign, what is the product lift in awareness, etc. All of these things are indeed the core of what we do as advertisers but for most part when campaigns end, so does the attention of not only the client, but the agency as a whole. At least until budgets get revised and we all start thinking about the next great idea. Well the time has come to take this thinking and and change the thinking entirely. What agencies are failing to see is that this post campaign 'off period' is as fragile as ever for your client and leaves your customer prime for the stealing. While the cat's away the mouse intend to steal your stuff!

Think of it in terms of sports that only run one year for instance. You had a great time watching the Professional Combative Polo Ice Chess League but without anything during the off season and no information about the next, your fans will drift to the next sport; to the next product; to the next brand; and shift their loyalties to what currently feeds and captures their imaginations. Well, advertising needs to use social media to fill that gap.

Here is your new post campaign model:

A Campaign Ends –
Little is ever said about a campaign ending unless you're like those of us who read AgAge and know that the AOR moved or a client is trying other initiatives. That being said, do a better job of creating more of grand finale. Budget for it. Make a spectacle of your creative thinking and revive the campaign in its waining months. And assure all the fans that there's so much in store for them that sticking around is not simply because of interest but they might play a part in what's coming.

Post Campaign Analysis –
I'm going to assume that you looked at your five reams of paper metrics and either hired someone smarter than you to tell you what worked or not, or at the very lease learned what NOT to do in the next campaign concept. Campaign measurement, not simply of sales, but of buzz, discussion and sentiment are critical keys to the success of your next campaign.

Surveying Getting  Feedback –
So don't treat your social fan-base like children, ask them to participate in your thinking. Don't worry, they're not going to take your job. Chances are, through conversationally based surveys or open calls for feedback, they'll make you look incredibly smart with valuable insight that won't show up on your metrics.

Ongoing Discussion –
NOTHING is more important that continually communicating with your fan-base regardless of what a campaign's position is. All the more reason when a campaign ends for Social Media to kick into high gear and find out all it can from those who matter most – your customers. All the metrics in the world will not tell you what's actually on a customer's mind, but ongoing engagement will get you there.

Loyalty Wish List –
During this engagement phase (what should just be seen as never-ending and not actually a phase) you have the perfect opportunity to ask your audience what they would like to see out of future campaigns. What's happening at this point is, you're actually telling people something is coming before a pre-tease campaign is actually released. This gives a sense of 'behind the scenes' and insiders' look if you will. The audience loves feeling a sense of ownership in campaign development and this is simply planting the seed.

Pre-Tease Campaign –
Naturally all great campaigns, product releases and "in the know" messaging come from a fragile pre-tease campaign. While you should be transparent during this time, peppering in some speculation and giving your fan base ALL the information is probably in your best interest. You will come to find out that the "rumor mill" is a far more powerful tool when only a finite of the material was actually from the brand. The rest of this word-of-mouth phenomena is simply human nature and loyalists and competitors communicating.

Authority Incentive With Loyalist –
A powerful thing a brand can do is to reach out to its most valuable players and bring them into the fold, so to speak. You can do this in a number of ways: through a blogger outreach campaign, free product, or incentivizing heavy users by making them social monitors and constructing a "brand ambassador" program where followers are paid to talk, write and advocate the brand and its offerings.

First In Line –
Once you have all your people standing hungrily at the red rope of your new campaign, you must let your previous audience in first. Much like buying tickets to that once-in-a-lifetime show before the general public can, this technique will serve you well throughout the extension of your new campaign. Given that you have time to make them, asking for last-minute tweaks before letting the world in is also a plus.

New Campaign Launch –
This technique above will serve you well campaign after campaign, and you'll watch as you not only grow your audience base, but maintain a lifetime of brand loyalty with them.

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Wednesday
Nov252009

The Brilliance Of The K.I.S.S. Factor

What make this Facebook campaign for IKEA so brilliant is it's K.I.S.S. ("Keep It Simple Stupid") factor. They simply used the technology that was prexisting in Facebook in a whole new way. Enjoy!

Thanks to Murray for the find!

Thursday
Nov122009

Spend Money On The Product, Not The "What Ifs"

It never fails. Great client, great ideas and a feeble budget meet. As much as any company doesn't want to work within the parameters of a small budget there are times when "the wants" kill the product. Where I always see money get torn apart in is up front, with rounds and rounds of revisions trying to make everyone in the corporation from the mail room up happy. Stop, making it your life's goal to have everyone approve every pixel. Second are endless rounds of revisions, but now it's after you've seen it for the first time. A peer of mine calls this period "post visualization" (BTW: this is where scope-creep runs ramped so AE's need to be very mindful here) and not matter how much you all thought you were on the same page that concept will never be exactly what you thought.

I once told columnist that "the day I complete a project that is the exact match to what I had originally envisioned, is the day I will quit this business."

Spend money on:

  • Great Concepts – (then let the ideas happen; if your agency is stellar they can explain why it's not what you had initially imagined)
  • Great Media – Vivid Photography, well composed, shot and edited video and don't forget the audio!
  • A Great Story – artfully crafted, the best messaging to marry the chosen visuals
  • Testing – Take time to make sure that once it's live, it's correct
  • Technology – Support your campaign with the right social media, mobile or alternate applications
  • Post-Launch Optimization (if online) – Look for ways to make what you put up better and more effective using analytics and measurement

This post was inspired by the following YouTube clip that shows just how little thought was put into the quality of voice-over talent for video games.

Addendum: After reading this post, I started to think that everyone in this industry will say "well it's easier said than done Justice." And while yes, it's easy for me to stand here and make it sound simple, it's your job as a great agency to get the client to understand these truths – and make them simple. Don't let great ideas get dumbed down to a shell of their once former self. And clients, trust your decisions and don't be lead by the "what ifs."

Wednesday
Oct282009

Does Building Airplanes In Flight While Sitting In Triage Sound Simple?

I know this is the second video that I've embedded from the 99% conference, and no I'm not getting paid to blog about it! Hell I didn't even go! With that said it's nice to listening to Scott Thomas Design Director for Obama's 2008 campaign, and relies that in the heat of the battle it's all about just getting it done and being "on it!" He covers a massive spectrum on day-to-day design and development issues that all the web industry faces. A fascinating look at what had to be a mother-load of a project. Enjoy!

"As the Design Director for Obama's 2008 campaign, Scott Thomas led a now-historic political campaign, in which branding, design, and the web played a truly pivotal role. Likening the experience to "building an airplane in flight," Scott talks about the creative's need for triage, the crucial role of incremental design improvements, and the importance of getting back to the hand and keeping things simple."

http://the99percent.com -

Great tips
to live and die by. And Lastly check out Seth Godin making a great case for getting things shipped, right, wrong or in the middle.

Addendum: Someone buy me this book!